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Vanilla wrappers implement IItemHandlerModifiable (since they are modifiable)Īdd an onContentsChanged() and onLoad() callback methods.to the default implementation.Īdd slot as a parameter in the callback method.Ĭhange tStackInSlot() to void, and added a note about not being intended for cross-mod use. Replace double chest code with a simpler method.
#Minecraft 1.82 update pkg mods#
Also added a field to allow mods that add additional player inventory space to publicly expose them."
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Revert "Make InventoryPlayer implements IItemHandler because why not. Added hooks to reset the cached adjacent value when a block update is detected and when a chunk loads. Lazy initialization of the item handler for vanilla tiles.Ĭreate a single vanilla chest item handler that will merge with adjacent chests when detected. Also added a field to allow mods that add additional player inventory space to publicly expose them. Make InventoryPlayer implements IItemHandler because why not.
#Minecraft 1.82 update pkg registration#
Throw exception if IItemHandler can't be modifyed in NBT loading.Īdd capability to mine cart inventory entities.Ĭhange formatting and registration of capability. Remove redundant size field and add a validate slot index method. Move the vanilla wrappers to a separate class for now. T.tomkins: Fixed: BlockPos passed to isBeaconBaseĪdd simple implementations of IStorage and the factory methods.Īdd ItemStackHandler. Logic - MinecraftForgeClient.getRegionRenderCache.įry: Sometimes I forget how much trivial things are missing from Java 6. * RegionRenderCache is not accessible to TESRs and other client-side * TESRs can now be batched - look at TESR.renderTileEntityFast + * ITimeValue - time-varying value, used to control animation * AnimationModelBase - same for entities. * AnimationTESR - automatic TESR for animated models. * IAnimationStateMachine - state machine for animations can load Modders should specifically opt in.įry: Fixed minor race condition between mouse clicks and TESR in the animation example. LexManos: Loosen TileEntity's default hasCapability implementation. LexManos: Bump version in prep for new Recomended Build.